Creating Op Modes Blocks

What’s an Op Mode?

During a typical FIRST Tech Challenge match, a team’s robot must perform a variety of tasks to score points. For example, a team might want their robot to follow a white line on the competition floor and then score a game element into a goal autonomously during a match. Teams write programs called op modes (which stands for “operational modes”) to specify the behavior for their robot. These op modes run on the Robot Controller after being selected on the Driver Station.

Teams who are participating in the FIRST Tech Challenge have a variety of programming tools that they can use to create their own op modes. This section of the wiki explains how to use the Blocks Programming Tool to write an op mode for a robot.

The Blocks Programming Tool

The Blocks Programming Tool is a user-friendly programming tool that is served up by the Robot Controller. A user can create custom op modes for their robot using this tool and then save these op modes directly onto the Robot Controller. Users drag and drop jigsaw-shaped programming blocks onto a design “canvas” and arrange these blocks to create the program logic for their op mode. The Blocks Programming Tool is powered by Google’s Blockly software and was developed with support from Google.

../../../../_images/BlocksPicture1New.jpg

The examples in this section use a Windows laptop computer to connect to the Robot Controller. This Windows laptop computer has a Javascript-enabled web browser installed that is used to access the Blocks Programming Tool.

../../../../_images/BlocksPicture2.jpg

Note that the process used to create and edit an op mode is identical if you are using a Control Hub as your Robot Controller.

../../../../_images/BlocksPicture2b.jpg

Note that if you prefer, you can use an alternate device, such as an Apple Mac laptop, an Apple iPad, an Android tablet, or a Chromebook, instead of a Windows computer to access the Blocks Programming Tool. The instructions included in this document, however, assume that you are using a Windows laptop.

Also note that this section of the wiki assumes that you have already setup and configured your Android devices and robot hardware. It also assumes that you have successfully connected your laptop to the Robot Controller’s Progam & Manage wireless network.

Creating Your First Op Mode

If you connected your laptop successfully to the Program & Manage wireless network of the Robot Controller, then you are ready to create your first op mode. In this section, you will use the Blocks Programming Tool to create the program logic for your first op mode.

Note that it will take an estimated 10 minutes to create your first op mode.

Creating Your First Op Mode Instructions

1. Launch the web browser on your laptop (FIRST recommends using Google Chrome) and find the web address that is displayed on the Program & Manage screen of the Robot Controller.

Important

If your Robot Controller is an Android smartphone, then the address to access the Program & Manage server is “192.168.49.1:8080”.

../../../../_images/WritingFirstOpModeStep1a.jpg

Important

If your Robot Controller is a Control Hub, then the address to access the Program & Manage server is “192.168.43.1:8080”. Notice the difference in the third octet of the IP addresses (the Control Hub has a “43” instead of a “49”).

../../../../_images/WritingFirstOpModeStep1aControlHub.jpg

Type this web address into the address field of your browser and press RETURN to navigate to the Program & Manage web server.

../../../../_images/WritingFirstOpModeStep1bControlHub.jpg

2. Verify that your web browser is connected to the programming mode server. If it is connected to the programming mode server successfully, the Robot Controller Console should be displayed.

../../../../_images/WritingFirstOpModeStep2ControlHub.jpg

3. Press the Blocks link towards the top of the Console to navigate to the main Blocks Programming screen.

../../../../_images/WritingFirstOpModeStep3aControlHub.jpg

The main Blocks Programming screen is where you create new op modes. It is also the screen where you can see a list of existing Blocks Op Modes on a Robot Controller. Initially this list will be empty until you create and save your first op mode.

../../../../_images/WritingFirstOpModeStep3bControlHub.jpg

4. Press the “Create New Op Mode” button which should be visible towards the upper left hand corner of the browser window.

../../../../_images/WritingFirstOpModeStep4ControlHub.jpg

When prompted, specify a name for the op mode and hit “OK” to continue.

5. Verify that you created the new op mode. You should see your newly created op mode opened for editing in your web browser’s main screen.

../../../../_images/WritingFirstOpModeStep5ControlHub.jpg

Notice that the left-hand side of the browsers screen contains a list of categorized programming blocks. If you click on a category, the browser will display a list of available related programming blocks.

The right-hand side of the screen is where you arrange your programming blocks to create the logic for your op mode.

Examining the Structure of Your Op Mode

When you create a new op mode, there should already be a set of programming blocks that are placed on the design canvas for your op mode. These blocks are automatically included with each new op mode that you create. They create the basic structure for your op mode.

../../../../_images/ExaminingStructurePic1ControlHub.jpg

In the figure shown above, the main body of the op mode is defined by the outer purple bracket that has the words “to runOpMode” at the top. As the help tip indicates, this function is executed when this op mode (“MyFIRSTOpMode” in this example) is selected from the Driver Station.

It can be helpful to think of an op mode as a list of tasks for the Robot Controller to perform. The Robot Controller will process this list of tasks sequentially. Users can also use control loops (such as a while loop) to have the Robot Controller repeat (or iterate) certain tasks within an op mode.

../../../../_images/ExaminingStructurePic21.jpg

If you think about an op mode as a list of instructions for the robot, this set of instructions will be executed by the robot whenever a team member selects the op mode called “MyFIRSTOpMode” from the list of available op modes for this Robot Controller.

You can hide the help text by clicking on the blue button with the question mark (“?”) on it. Let’s look at the flow of this basic op mode. The blue colored block with the words “Put initialization blocks here” is a comment. Comments are placed in an op mode for the benefit of the human user. The robot will ignore any comments in an op mode.

../../../../_images/ExaminingStructurePic3.jpg

Any programming blocks that are placed after the “Put initialization blocks here” comment (and before the “call MyFIRSTOpMode.waitForStart” block) will be executed when the op mode is first selected by a user at the Driver Station.

When the Robot Controller reaches the block labeled “call MyFIRSTOpMode.waitForStart” it will stop and wait until it receives a Start command from the Driver Station. A Start command will not be sent until the user pushes the Start button on the Driver Station. Any code after the “call MyFIRSTOpMode.waitForStart” block will get executed after the Start button has been pressed.

../../../../_images/ExaminingStructurePic4.jpg

After the “call MyFIRSTOpMode.waitForStart”, there is a conditional “if” block (“if call MyFIRSTOpMode.isActive”) that only gets executed if the op mode is still active (i.e., a stop command hasn’t been received).

../../../../_images/ExaminingStructurePic4bControlhub.jpg

Any blocks that are placed after the “Put run blocks here” comment and before the green block labeled “repeat while call MyFirstOpMode.opModeIsActive” will be executed sequentially by the Robot Controller after the Start button has been pressed.

The green block labeled “repeat while call MyFirstOpMode.opModeIsActive” is an iterative or looping control structure.

../../../../_images/ExaminingStructurePic5ControlHub.jpg

This green control block will perform the steps listed under the “do” portion of the block as long as the condition “call MyFIRSTOpMode.opModeIsActive” is true. What this means is that the statements included in the “do” portion of the block will repeatedly be executed as long as the op mode “MyFIRSTOpMode” is running. Once the user presses the Stop button, the “call MyFIRSTOpMode.opModeIsActive” clause is no longer true and the “repeat while” loop will stop repeating itself.

Controlling a DC Motor

In this section, you will add some blocks to your op mode that will allow you to control a DC motor with a gamepad.

Note that you will need an estimated 15 minutes to complete this task.

Important

The programming blocks for user configured devices (motors, servos and sensors) will only be visible in the Blocks tool if there is an active configuration file with the configured devices included in the file. If a type of device is not included in the active configuration file, then its programming blocks will be missing from the palette of blocks.

If you did not create and activate a configuration file yet please follow this link to do so. After you created and activated your configuration file, you can close and then reopen your op mode so that the programming blocks for the newly configured devices will be visible.

Modifying Your Op Mode to Control a DC Motor Instructions

1. On the left-hand side of the screen click on the category called “Variables” to display the list of block commands that are used to create and modify variables within your op mode.

../../../../_images/AddingDCMotorStep1ControlHub.jpg

Click on “Create variable…” to create a new variable that will represent the target motor power for our op mode.

  1. When prompted, type in a name (“tgtPower”) for your new variable.

../../../../_images/AddingDCMotorStep2ControlHub.jpg

3. Once you have created your new variable, some additional programming blocks should appear under the “Variables” block category.

../../../../_images/AddingDCMotorStep3ControlHub.jpg

4. Click on the “set tgtPower to” programming block and then use the mouse to drag the block to the spot just after the “Put loop blocks here” comment block.

../../../../_images/AddingDCMotorStep4ControlHub.jpg

The “set tgtPower to” block should snap right into position.

5. Click on the “Gamepad” category of the programming blocks and select the “gamepad1.LeftStickY” block from the list of available blocks.

../../../../_images/AddingDCMotorStep5ControlHub.jpg

Note that the control system lets you have up to two gamepads controlling a robot. By selecting “gamepad1” you are telling the op mode to use the control input from the gamepad that is designated as driver #1.

6. Drag the “gamepad1.LeftStickY” block so it snaps in place onto the right side of the “set tgtPower to” block. This set of blocks will continually loop and read the value of gamepad #1’s left joystick (the y position) and set the variable tgtPower to the Y value of the left joystick.

../../../../_images/AddingDCMotorStep6a.jpg

Note that for the F310 gamepads, the Y value of a joystick ranges from -1, when a joystick is in its topmost position, to +1, when a joystick is in its bottommost position.

../../../../_images/AddingDCMotorStep6bControlHub.jpg

This means that for the blocks shown in our example, if the left joystick is pushed to the top, the variable tgtPower will have a value of -1.

7. Click on the “Math” category for the programming blocks and select the negative symbol (“-“).

../../../../_images/AddingDCMotorStep7ControlHub.jpg

8. Drag the negative symbol (also known as a “negation operator”) to the left of the “gamepad1.LeftStickY” block. It should click in place after the “set tgtPower to” block and before the “gamepad1.LeftStickY” block.

../../../../_images/AddingDCMotorStep8ControlHub.jpg

With this change, the variable tgtPower will be set to +1 if the left joystick is in its topmost position and will be set to -1 if the joystick is in its bottommost position.

9. Click on the “Actuators” category of blocks. Then click on the “DcMotor” category of blocks.

../../../../_images/AddingDCMotorStep9ControlHub.jpg

  1. Select the “set motorTest.Power to 1” programming block.

../../../../_images/AddingDCMotorStep10ControlHub.jpg

11. Drag and place the “set motorTest.Power to 1” block so that it snaps in place right below the “set tgtPower to” block.

../../../../_images/AddingDCMotorStep11ControlHub.jpg

12. Click on the “Variables” block category and select the “tgtPower” block.

../../../../_images/AddingDCMotorStep12ControlHub.jpg

13. Drag the “tgtPower” block so it snaps in place just to the right of the “set motor1.Power to” block.

../../../../_images/AddingDCMotorStep13ControlHub.jpg

The “tgtPower” block should automatically replace the default value of “1” block.

Inserting Telemetry Statements

Your op mode is just about ready to run. However, before continuing, you will add a couple of telemetry statements that will send information from the Robot Controller to the Driver Station for display on the Driver Station user interface. This telemetry mechanism is a useful way to display status information from the robot on the Driver Station. You can use this mechanism to display sensor data, motor status, gamepad state, etc. from the Robot Controller to the Driver Station.

Note that you will need an estimated 15 minutes to complete this task.

Inserting Telemetry Statements Instructions

1. Click on the “Utilities” category on the left-hand side of the browser window. Select the “Telemetry” subcategory and select the “call telemetry.addData(key, number)” block.

../../../../_images/TelemetryMotorStep1ControlHub.jpg

2. Drag the “call telemetry.addData(key, number)” block and place it below the “set motor1.Power to” block. Click on the green text block “key” and highlight the text and change it to read “Target Power”.

../../../../_images/TelemetryMotorStep2ControlHub.jpg

Note that the “call telemetry.update” block is an important block. Data that is added to the telemetry buffer will not be sent to the Driver Station until the “telemetry.update” method is called.

3. Click on the “Variables” block category and select the “tgtPower” block. Drag the block so it clicks into place next to the “number” parameter on the telemetry programming block.

../../../../_images/TelemetryMotorStep3ControlHub.jpg

The Robot Controller will send the value of the variable tgtPower to the Driver Station with a key or label of “Target Power”. The key will be displayed to the left of the value on the Driver Station.

  1. Repeat this process and name the new key “Motor Power”.

../../../../_images/TelemetryMotorStep4ControlHub.jpg

5. Find and click on the “DcMotor” subcategory. Look for the green programming block labeled “motorTest.Power”.

../../../../_images/TelemetryMotorStep5ControlHub.jpg

6. Drag the “motorTest.Power” block to the “number” parameter of the second telemetry block.

../../../../_images/TelemetryMotorStep6ControlHub.jpg

Your op mode will now also send the motor power information from the Robot Controller to be displayed on the Driver Station.

Saving Your Op Mode

After you have modified your op mode, it is very important to save the op mode to the Robot Controller.

Note it will take an estimated 1 minute to complete this task.

Saving Your Op Mode Instructions

1. Press the “Save Op Mode” button to save the op mode to the Robot Controller. If your save was successful, you should see the words “Save completed successfully” to the right of the buttons.

../../../../_images/SavingOpModeStep1ControlHub.jpg

Exiting Program & Manage Screen

After you have modified and saved your op mode, if your Driver Station is still in the Program & Manage screen, then you should exit this screen and return to the Main Driver Station screen.

Note it will take an estimated 1 minute to complete this task.

Exiting Programming Mode Instructions

1. Press the Android back arrow to exit the Program & Manage screen. You need to exit the Program & Manage screen before you can run your op mode.

../../../../_images/SavingOpModeStep1ControlHub.jpg

Congratulations! You wrote your first op mode using the Blocks Programming Tool! You will learn how to run your op mode in the the section entitled Running Your Op Mode.